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Table 2 Variables and theoretical background

From: Examining user behavior with machine learning for effective mobile peer-to-peer payment adoption

Variable

Definition

Source

Ease of use

Individuals' perception that the use of a given system is effortless and/or uncomplicated

Davis (1989)

Perceived risk

A combination of uncertainty plus seriousness of outcome involved

 

Perceived Trust

Psychological state reflecting favourable expectations about the intentions and behaviour of others

Singh and Sirdeshmukh (2000)

Personal Innovation

Willingness to try out new information technologies

Agarwal and Prasad (1998a)

Subjective norms

Expectation that the social environment influences the decisions of potential users

Fishbein and Ajzen (1975)

Perceived enjoyment

Pleasure derived from the use of a particular information technology

Kalinic et al. (2019)

Loyalty to the bank brand

Reinforcement of users' intentions based on the previous experience of each user

Lewis and Soureli (2006)

Perceived quality

Users' subjective comparison between the quality of service desired and the quality of service actually received

Gefen et al. (2003)